(Dir. Andrew Leman, with Matt Foyer, John Bolen, et. al., 2005)
This blog is supposed to illuminate pop culture references in all their various and sundry forms, from cinema to television to literature. It's high time I finally discussed something from that final category, and I'd decided upon H. P. Lovecraft's most well known novella, 'The Call of Cthulhu' before I remembered that there was a little-known film adaptation released by the Howard Phillips Lovecraft Historical Society (HPLHS) in 2005. However, unlike The Shining and Planet of the Apes, HPLHS have such reverence for the source material that their featurette (only clocking in at 45 minutes) strays very little, if at all, from Lovecraft's tale - therefore I'm going to be mainly talking about the novella as it appears in print; if you can't be arsed to read all 30-odd pages of it, go and support the good folks of HPLHS here: http://www.cthulhulives.org/cocmovie.
'The Call of Cthulhu' marks the first major appearance of what would eventually be known popularly as the 'Cthulhu Mythos,' the most enduring success of Lovecraft's catalogue even if the majority of work regarding it has been written after the author's death; Lovecraft himself never saw much in the way of financial success in his own time. This 'mythos' is centred around the 'Great Old Ones,' primordial beings from other worlds and dimensions that have existed since long before the dawn of man, and are godlike to all intents and purposes -of these, Cthulhu is the most prominent in the popular imagination but others, such as Yog-Sothoth, often appear in the more cult-heavy places. The novella itself recounts the story of Francis Thurston as he struggles to solve the mysteries left by the work of his late granduncle, involving several clay bas-reliefs of a monstrous being, and is told through interweaving narratives found as notes and transcripts among Thurstons papers from various sources including Inspector Legrasse of New Orleans, and Norwegian sailor Johansen. Throughout, Thurston attempts to uncover the meaning of the mysterious word Cthulhu and the recurring chant of Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn - eventually leading him to the nightmarish and existentially horrifying discovery that characterises so much of Lovecraft's horror.
For Lovecraft, the unknown and, crucially, the undefinable and unclassifiable, are the biggest fears one can face at the beginning of the twentieth century, and he uses every weapon in his arsenal to ensure this is conveyed to the reader. The most effective of these is the word Cthulhu itself and the accompanying incomprehensible phrase; despite the 85 years between its original publication and the present, no definitive pronunciation of Lovecraft's guttural gibberish has been decided upon so if you've come here looking for a phonetic treatise, you can go elsewhere (who knows, HPLHS probably have one...). In his later novel At the Mountains of Madness, Lovecraft achieves his climax in this field, with the narrative centered around creatures who seemingly defy any attempt at categorisation and have many different, contradictory descriptions bandied around throughout - leaving them as a shifting, mutable quantity that form the unsettling core of the novel for both the reader and the characters within.
With this in mind, HPLHS pull off something spectacular with their adaptation, with the extensive use of bizarre camera angles and deep shadows to prevent the audience from ever seeing everything in shot. This comes into its own in the final act of the film, where (as in the novella), Johansen and his crew stumble upon the sunken city of R'lyeh and Cthulhu himself; in the novella, Lovecraft goes to great lengths to describe the impossible architecture of the island and the effect it has on the senses, and in the film clever props and creative use of camera angles allow the characters to fall into chasms where one would expect flat, continuous ground, or run straight through a solid wall. Cthulhu himself, in all his octopus-faced glory, appears only briefly at the film's climax, and is largely seen only in silhouette or through a thick haze, maintaining the sense of the unknown that is so crucial to Lovecraft's vision. This is the pay-off of the creative team's decision to shoot 'The Call of Cthulhu' in what they call 'Mythoscope;' that is, monochrome black-and-white with faithfully old-fashioned soundtrack and captions - all of the digitally aged to give the impression of a film made in the 1920s or 30s, around the time of the novella's original publication. A lack of proper budget means that Cthulhu himself is a stop-motion affair, which gloriously fits the retro atmosphere aspired to by the film-makers and removes any temptation to fully display him naked before the cameras - as a result, he remains a threatening and unclassifiable horror throughout the film, as he appears primarily in the form of grotesque sculptures and carvings revealed to the main characters, recovered from cultists or remembered from dream visions.
Indeed, I see the popular consciousness' fascination with Cthulhu is his downfall when one returns to the source material - if the impact and effectiveness of his character and horror is upheld by his inability to be defined, every resurgence of the monster in television or film serves to provide us with a definitive image of Cthulhu that negates Lovecraft's wondrous descriptions. In South Park's 2010 triple-bill 'Coon 2: Hindsight / Mysterion Rises / Coon vs. Coon and Friends,' Cthulhu is accidentally summoned from R'lyeh by BP and ultimately proves to be second fiddle to pure evil and malevolence embodied by Cartman, becoming his minion rather than presiding over darkness himself. Here Cthulhu appears as he often does in pop culture, a gargantuan being, green with a tentacle-covered face and wings; while this is the general gist of what Lovecraft describes, the shifting mutability that characterises Lovecraft's Old Ones is missing, negating the existential horror and monstrosity that Cthulhu is supposed to embody. Granted, Trey Parker and Matt Stone are playing Cthulhu up for laughs, but far more interesting depictions exist in fan forums or on DeviantArt (presumably the latter also contains Cthulhu-based porn, so be warned).
Cthulhu and Lovecraft's surrounding mythos are never really the centre of any parody or homage that they appear in these days, but the names of the Old Ones or the Necronomicon (the Book of the Dead referenced or parodied in such diverse places as The Evil Dead, and The Binding of Isaac) are often used as a shorthand for impending catastrophe and horror, and due to the cult nature of Lovecraft's fiction, are likely to remain largely unnoticed by the casual audience.